Game Development

Part 6: Procedural Grid (Discrete Cells)

Learn the basics of making a custom 3D object with code in Unity — also known as a procedural mesh. Loop through cells to create a grid of unique quads.
Support Board to Bits on Patreon:
http://patreon.com/boardtobits
Check out Board To Bits on Facebook: http://www.facebook.com/BoardToBits

Προσθέστε το σχόλιο σας