How to Move a Kinematic Body with an Animation Curve

August 16, 2018 comments 86 Reads

Unity 2018 Video Course 25% Off ►►
Download Scripts ►► If you want to perfectly control how a gameobject with a rigidbody will move, then using animation curves is a great way to do it. Using this technique, you can move kinematic rigidbodies in a curved arc over time and control how it will move by setting points and handle on ease curves in the inspector. Probably the easiest way to curve an object’s movement without using Dynamic rigidbody physics.
Get full access to all courses, scripts, and my custom assets by supporting me on Patreon ►►
Get Two Months FREE of Premium Video Courses when you Sign Up with My Link
See My Full Software Courses
➣ Also Follow Me On
Minds ►► ►►
Steemit ►►
Written Article Tutorials at ►►
➣ If you like my videos, you can support the channel directly
Bitcoin: 17Pn5PifFmRkHRAqCZQAom1ZjCiSf7qJjJ
Ethereum: 0x6f2781F382952c8caCDbE99C46F07c265ab59627
Steem: @christutorials