How to Move a Kinematic Body with an Animation Curve

August 16, 2018 comments 86 Reads

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Download Scripts ►► https://www.patreon.com/posts/20794218 If you want to perfectly control how a gameobject with a rigidbody will move, then using animation curves is a great way to do it. Using this technique, you can move kinematic rigidbodies in a curved arc over time and control how it will move by setting points and handle on ease curves in the inspector. Probably the easiest way to curve an object’s movement without using Dynamic rigidbody physics.
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