Game Development Godot

Godot 3.1: Creating a Simple 3D Game: Part 7 (Enemies, Animation, Collision, Game Over) #GodotEngine

Thanks for watching! In this Godot Game Engine tutorial I cover:
– Create an Enemy Scene from a model imported from Blender (4:10)
– Animate the Enemy (Rolling around the maze in a loop) (12:38)
– Create a ‘Game Over’ screen in Fast-Forward (30:21)
– Program Collision Detection (24:30)
– Finish programming (send player to ‘Game Over’ Screen on collision with Enemy) (31:09)
– Add more enemies and customize each’s animation (32:37)

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DOWNLOAD the ENEMY:
– .Blend (2.8) File: http://bit.ly/godot3-7blend
– Exported .Gltf File: http://bit.ly/godot3-7gltf

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Nicolas from the band ‘the Lazy Saviours’ created my Intro Jingle! Check out his band’s album here:

Lazy Saviours’ Album:
on Amazon: https://amzn.to/2CID1nz
on iTunes: https://apple.co/2QgqHOU

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Visit my Godot 3 Tutorial Series playlist for all my Godot tutorials!

About the author

Gearloose

Gearloose

Welcome to my blog. My name is Akis Mparekas. I am a freelance web developer from Greece and I have been involved in SEO, Website Migration (transferring content from a site, eg blogger to WordPress), website optimization, and web scraping (extracting content from one or more sites) for years.

At the same time I am taking my first steps in game development (unity) and animation (blender). I also create cool stuff, either for work or for fun. When I have time, I write tutorials and I blog.

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