Game Development Godot

Godot 3.1: Creating a Simple 3D Game: Part 4 (Camera Follow, Lighting & Environment) #GodotEngine

Thanks for watching! In this Godot Game Engine tutorial I cover:
– Viewport Resolution (Dimensions of the Game’s Window) (1:39)
– Smooth Camera Following (Interpolated Camera) (3:53)
– Lights & Shadows (10:03)
– 3D Environment (Sky colors, sky light, ground colors) (15:36)

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Visit my Godot 3 Tutorial Series playlist for all my Godot tutorials!

About the author

Gearloose

Gearloose

Welcome to my blog. My name is Akis Mparekas. I am a freelance web developer from Greece and I have been involved in SEO, Website Migration (transferring content from a site, eg blogger to WordPress), website optimization, and web scraping (extracting content from one or more sites) for years.

At the same time I am taking my first steps in game development (unity) and animation (blender). I also create cool stuff, either for work or for fun. When I have time, I write tutorials and I blog.

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