Shading #Blender #Materials #Textures #PBR #UV
Introduction to Blender 3D.
Welcome, Day 4 of Blender Introduction Series.
In this chapter, we will discuss the materials, textures, and UV. How do the basic materials work and the meaning of terms used in shaders, How to mix shaders, set up basic PBR shader, textures, etc? We will also talk about UV a bit and will shade all the models we created in modifier chapters. It's not much technical as I have kept it very basic but at the same time enough so you can start your research into the material study.
Feel free to ask me anything I might have forgotten to mention. Its a big subject and I am sure by the time you are done with this, you will have plenty of questions.
Links to download Tutorial Files and Assets:
Terms and Conditions:
-By downloading these files you agree with the following:
-You will not use any of these files for commercial use.
-You can display the artwork created with the following resources on creative or social platforms as long as you mention and credit CrossmindStudio.
-You will not share these files further or upload them somewhere else without permission.
Link Blend File to start with tutorial ( without shaders):
More useful links to study UV mapping: