Controlling the Volume: Practical Android Java Development Part 84

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Now we can add the finishing touch to our game by allowing the user to adjust the volume, without which our game would be rather annoying.

Gearloose

Welcome to my blog. My name is Akis Mparekas. I am a freelance web developer from Greece. At the same time I am taking my first steps in game development (unity) and animation (blender). I also create cool stuff, either for work or for fun. When I have time, I write tutorials and I blog.