Construct 3 – Playing Sounds and Music

August 14, 2018 comments 100 Reads

In this Construct 3 tutorial, we’ll take a look at Playing Sounds and Music in your projects. Sound Design is one of the most important and overlooked aspects of game development, and it’s very easy to implement within Construct 3.
We’ll cover importing sounds and music files, using the sounds and music folders, and playing audio when different events occur, such as when we collect an object, or when the player dies. Sound design is an essential part of learning how to make games.
Recommended Item: https://amzn.to/2LR702i
Last Video:
Updating the Score: https://youtu.be/66ysmg5Vo7g
Assets:
BG Music: https://opengameart.org/content/mystical-rpg-maker-town-theme
SFX: https://opengameart.org/content/80-cc0-rpg-sfx
Credits to pzUH: https://opengameart.org/users/pzuh
Dino Sprite: https://opengameart.org/content/free-dino-sprites
Background, Ground and Mushrooms: https://opengameart.org/content/free-platformer-game-tileset
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