Blender Game Engine Basics Tutorial #2 : Mouse-Look Controls #b3d #gamelogic

In this Blender Game Engine Tutorial #2 I cover:

-How to use the Mouse (Look) actuator to create a FPS (First-Person-Shooter)-Like camera controls using the player’s mouse movement.
-We’ll also make the character move/walk forward using WASD controls

**NOTE: The mouse actuator in the BGE didn’t exist until Blender 2.72. If you’re using an old version of Blender you’ll need to update.

Where to get Blender:

Visit this Blender Game Engine Basics Series playlist:


Welcome to my blog. My name is Akis Mparekas. I am a freelance web developer from Greece. At the same time I am taking my first steps in game development (unity) and animation (blender). I also create cool stuff, either for work or for fun. When I have time, I write tutorials and I blog.