Blender Game Engine Basics Tutorial #0 : Series Intro #b3d #gamelogic

In this Blender Game Engine Tutorial #0 I cover:

-This video is a series introduction! In this series you’ll learn the basics of using the Blender Game Engine (Blender 2.74 and up) with no programming experience required. We won’t be using any Python programming.
-In the first 10-15 videos in this series I’ll be covering: phsyics types, collision bounds, keyboard controls for a character, creating different game screens, clickable buttons, FPS mouse-look control and character movement, animated badguys, counters, timers, heads-up-displays, health-bars and lives, rapid-fire shooting, etc etc.


Welcome to my blog. My name is Akis Mparekas. I am a freelance web developer from Greece. At the same time I am taking my first steps in game development (unity) and animation (blender). I also create cool stuff, either for work or for fun. When I have time, I write tutorials and I blog.