Blender 2.7 Tutorial #55 : Cloth Simulation #b3d

In this Blender 2.7 Tutorial #55 I cover:

– How to simulate cloth from a mesh
– How to work with collision objects
– How to improve cloth simulation and stop collision objects from ‘breaking through’ cloth
– How to enable and improve cloth self-collision
– How to give (and adjust) cloth thickness
– How to make cloth smooth
– How to work with cloth cache (memory) and store it either in the .blend file, or in a separate folder.
– How to give cloth thickness using the Solidify modifier.

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Welcome to my blog. My name is Akis Mparekas. I am a freelance web developer from Greece. At the same time I am taking my first steps in game development (unity) and animation (blender). I also create cool stuff, either for work or for fun. When I have time, I write tutorials and I blog.