Blender 2.7 Tutorial #50 : Camera Targets #b3d

In this Blender 2.7 Tutorial #50 I cover:

-How create a ‘target’ object that a camera will always be pointed at, even when animated.
**This feature is available in other 3D programs like 3DS Max, but it takes quickly setting up in Blender. In this video I show you the fast way, and the manual way.

Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:


Welcome to my blog. My name is Akis Mparekas. I am a freelance web developer from Greece. At the same time I am taking my first steps in game development (unity) and animation (blender). I also create cool stuff, either for work or for fun. When I have time, I write tutorials and I blog.