Bendy Bones Tutorial

Blneder 2.78 has a new feature for rigging called bendy bones to apply bending deformations with a single bone that can be divided into segments.
I played around with it, learned how to add handles to control the bones and parent a mesh (cylinder) to be deformed.
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Welcome to my blog. My name is Akis Mparekas. I am a freelance web developer from Greece. At the same time I am taking my first steps in game development (unity) and animation (blender). I also create cool stuff, either for work or for fun. When I have time, I write tutorials and I blog.