Animation Blueprint Setup & Walkthrough Part 3 Live Training

August 17, 2018 comments 95 Reads

Building on the concepts from the Animation Blueprint Setup & Walkthrough livestreams, Part 1 and Part 2, Jay will demonstrate how to create additive animations, such as hit reacts, and the melee twist, which gets some animation back on the hips when doing upper-body melee attacks. He’ll also share some tips and tricks on how to speed up your iteration times.
Part 1