ADVANCED AI IN UNITY (Made EASY) – STATE MACHINE BEHAVIORS

August 18, 2018 comments 81 Reads

In this AI unity / C# tutorial we will take a look at how to use the animator to get your enemy characters or NPCS switch behaviors, movement patterns, play sounds and more !
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LINK to the ANIMATOR TUTORIAL : https://www.youtube.com/watch?v=HVCsg_62xYw&t=3s
LINK to the ENTIRE AI SERIES : https://www.youtube.com/playlist?list=PLBIb_auVtBwDgHLhYc-NG633rTbTPim9z
DOWNLOAD the PROJECT : https://github.com/BlackthornProd/State-Machine-Behavior-Tutorial
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SUPPORT ME : https://www.patreon.com/blackthornprod
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FOLLOW ME on TWITTER : https://twitter.com/NoaCalice
JOIN the BTP DISCORD SERVER : https://discord.gg/MyG8aC9