2 - Getting Graphics on Screen

August 8, 2018 comments 109 Reads

In this episode of Gaming in Go, we jump head first into implementation! We concentrate primarily on getting comfortable with how SDL lets you render images to the screen.
This video ended up causing me a lot of trouble to produce, so I apologize for the echo-y audio and weird flickering effect throughout the video. It took a good bit of editing to get the video to the point where you see it here but there was only so much I could do. The other videos in the series don’t have these problems.