#11 - Components

August 31, 2018 comments 91 Reads

In this video, the concept of components is introduced. A transform class is also added. This is video 11 of the TypeScript Engine tutorial series.
In this video series I step through the process of making a simple game from the ground up using TypeScript and WebGL.
GitHub Repo: https://github.com/travisvroman/TS-Engine-Tutorial
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This video is part of my channel dedicated to giving back to the game development community with the experiences I have had in an effort to help new developers with my knowledge, thoughts and experience.
TypeScript WebGL Game Engine Tutorial #11 – Components
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