#03 - Shaders

August 13, 2018 comments 110 Reads

In this video, we create a shader class to encapsulate WebGL shaders. This is video 3 of the TypeScripe Engine tutorial series.
In this video series I step through the process of making a simple game from the ground up using TypeScript and WebGL.
GitHub Repo: https://github.com/travisvroman/TS-Engine-Tutorial
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This video is part of my channel dedicated to giving back to the game development community with the experiences I have had in an effort to help new developers with my knowledge, thoughts and experience.
TypeScript Engine #03 – Shaders
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